Letter No. 06: Some Doors Were Never Meant to Be Forgotten
Some doors are locked for a reason. In Aurelith, forgetting where they are may be the city’s oldest act of wisdom.
Some doors are locked for a reason. In Aurelith, forgetting where they are may be the city’s oldest act of wisdom.
Dr. Martin Whitaker was always late—late to lectures, meetings, and supper. But when the past called his name, he was always right on time for discovery.
Every discovery begins with a single question. In Aurelith, curiosity has always been the beginning of every mystery… and sometimes the beginning of every danger.
In every city, there are places that simply exist. And then there are places that remember you before you arrive.
Every city has its stories. Some are written in books. Others are etched into stone, whispered through rain-soaked streets, and carried by those who know where to listen.
The Fun Pimps have apparently decided that going after one of the creators who helped keep 7 Days to Die alive is a reasonable business decision. It isn’t. It’s petty, ridiculous, and corporate idiocy at its finest—and I had some things to say about it.
Every story begins somewhere. Welcome to Aurelith, where every mystery begins with a single question and every story leaves an echo.
Breaking the Silence: The Ransom, the Scans, and the Reality Check It has been a hot minute since...
The Problem Started with Stargate SG-1 I was a stay-at-home mom with a newborn when Stargate SG-1 quietly...
AI, Attention Spans, and the Quiet We Lost Long Before ChatGPT The Silence I Used to Protect I...